Készült 2011. február 6. | írta Attila11
Az MMO-Champion szerint is live-ra kerül jövő héten a 4.0.6-os patch, és nincs okom feltételezni azt, hogy tévednek. Jöjjön most a patch-et felvezető sorozatunk legújabb része, és fussuk át, hogy mire számíthatnak a huncut fickók.
- Blind now has a PvP duration of 8 seconds.
- Combat Readiness now lasts for 20 seconds, down from 30 seconds, but the Combat Insight stacking buff lasts 10 seconds, up from 6 seconds.
- Crippling Poison now has a PvP duration of 8 seconds.
- Garrote now costs 45 Energy, down from 50.
- Sap now has a PvP duration of 8 seconds.
- Smoke Bomb now lasts for 5 seconds, down from 10 seconds.
- Stealth is no longer broken by enemies using Demoralizing Shout or Demoralizing Roar.
- Talent Specializations
- Deadly Momentum critical strike bonus now lasts for 15 seconds, up from 10.
- Blade Flurry is now a toggle that can be turned off by pressing the button again. In addition, this ability no longer has a fixed duration, but will go on cooldown for 10 seconds after being canceled (similar to Stealth). In addition, Blade Flurry now reduces energy generation by 30% while active, up from 20%.
- Main Gauche (Mastery) now provides a chance to deal an attack for 100% of main-hand damage. This attack can trigger Combat Potency.
- Restless Blades now also reduces the cooldown of Redirect.
- Revealing Strike now increases finisher effectiveness by 35% (45% glyphed), up from 20% (30% glyphed).
- Vitality now increases attack power by 25%, up from 20%.
- Elusiveness now reduces the cooldown of Cloak of Shadows by 10/20 seconds, down from 15/30 seconds.
- Executioner (Mastery) has been increased from 2% to 2.5% per point.
- Find Weakness now grants 35/70% armor reduction, up from 25/50%.
- Preparation no longer resets the cooldown of Evasion.
- Sanguinary Vein now gives a rogue a 50/100% chance for their own Bleed effects to not break their Gouge.
- Shadowstep’s cooldown has been increased to 24 seconds, up from 20 seconds.
- Sinister Calling now grants 30% Agility, up from 25%, and increases Backstab and Hemorrhage damage by an additional 40%, up from 25%.
- Glyph of Garrote now increases the duration of Garrote by 1.5 seconds, down from 2.