WARCRAFT hotfix_2

Készült 2018. szeptember 11. | írta Attila

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Hotfixek – Szeptember 10.

Classes

[All class changes with weekly maintenance in each region.]

  • Druid
    • Feral
      • All damage increased by 5%.
    • Restoration
      • All healing spells increased by 3%.
      • Rejuvenation mana cost reduced to 10.5% (was 11%).
  • Hunter
    • Beast Mastery
      • All damage reduced by 5%.
  • Mage
    • Fire
      • All damage increased by 6%.
      • Flamestrike damage increased by 15%.
  • Paladin
    • Holy
      • Holy Light and Flash of Light healing increased by 7%.
  • Priest
    • Discipline
      • Smite damage reduced by 9%.
    • Holy
      • All healing reduced by 3%.
    • Shadow
      • Shadow Word: Pain and Vampiric Touch damage increased by 20%.
  • Rogue
    • Outlaw
      • All damage reduced by 5%.
      • Deadshot (Azerite Trait) reduced by 20%.
    • Subtlety
      • All damage reduced by 5%.
  • Shaman
    • Restoration
      • Healing Rain healing increased by 12%.
      • Riptide healing increased by 6%.
  • Warlock
    • Affliction
      • Summon Darkglare damage reduced by 20%.
    • Demonology
      • All damage increased by 5%.
    • Destruction
      • All damage increased by 5%.

Dungeons and Raids

  • Uldir
    • Vectis
      • Omega Vector will last longer with smaller raid sizes, lowering the number of forced Lingering Infection stacks per player.

Items

  • Fixed a bug where some shields and off-hands had a chance to Titanforge. Existing items that have dropped will not change, but new drops of these items should no longer have a chance to Titanforge.
  • Fixed an issue where Rotcrusted Voodoo Doll did not scale correctly with Haste.
  • Darkmoon Deck: Blockades will now shuffle more often based on Haste.
  • Heart of Azeroth
    • Fixed a bug causing Inevitable Demise to give more additional healing than intended.
    • Inevitable Demise bonus increased by 33%, and the benefit of having multiple copies of the trait active is reduced.

Player versus Player

  • Level 120 Water purchased from vendors is now usable in Rated Battlegrounds.
  • Unrated PvP rewards now have a minimum of item level 300 at player level 120, and will improve with the player’s item level, up to iLvl 325.
  • Druid
    • Feral
      • Rake deals an additional 60% damage in PvP situations while Stealthed (was 100%).
      • Shred deals an additional 35% damage in PvP situations while Stealthed (was 50%).
  • Hunter
    • Beast Mastery
      • Dire Beast: Basilisk now has a 60 Focus cost.
      • Dire Beast: Basilisk damage reduced by 30%.
      • Hunter Pet Basic Attack damage (Smack, Bite, and Claw) reduced by 30%.
      • Aspect of the Beast increases the damage of your pets by 20%, down from 30%.
      • Bestial Wrath increases the damage of you and your pet by 20%, down from 25%.
  • Rogue
    • Outlaw
      • Deadshot deals 30% less damage in PvP (was 45% less damage).
  • Shaman
    • Riptide healing reduced by 6% in PvP situations.
  • Warrior
    • Arms
      • Deep Wounds damage to enemy players reduced by 25%.
      • Sharpen Blade increases Mortal Strike damage by 15% (was 30%).
      • Lord of War (Azerite Trait) effectiveness reduced by 40% when engaged in combat with enemy players.
      • Executioner’s Precision (Azerite Trait) effectiveness reduced by 35% when engaged in combat with enemy players.
      • Test of Might (Azerite Trait) effectiveness reduced by 30% when engaged in combat with enemy players.

World Quests

  • Corrected an issue that caused two sets of enemies to spawn in front of Priestess Alun’za on “From the Shadows”.
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