World of Warcraft Classic megjelenés -


WARCRAFT hotfix_2

Készült 2018. december 27. | írta Attila

2

Hotfixek – December 19-20.

December 20, 2018

Classes

  • Death Knight
    • Fixed an issue preventing Death and Decay from functioning properly when cast in the same area by multiple Death Knights.

Player versus Player

  • (Requires restarts) Adjusted matchmaking to help alleviate high queue times at high ratings.
  • Death Knight
    • Unholy
      • Melee damage dealt by Abominations summoned by Raise Abomination reduced by 25%.
      • Attack speed of Abominations summoned by Raise Abomination reduced by 25%.
      • Necrotic Strike now absorbs 7% of the target’s maximum health in healing (was 8%).
  • Druid
    • Balance
      • Starsurge damage reduced by 10% when engaged in combat with enemy players.
      • Arcanic Pulsar (Azerite Trait) effectiveness reduced by 60% when engaged in combat with enemy players (was previously reduced by 50%).
  • Shaman
    • Elemental
      • Lightning Lasso now lasts 5 seconds (was 6) and deals 40% of the target’s maximum health in damage (was 48%).
      • Lava Shock (Azerite Trait) effectiveness reduced by 60% when engaged in combat with enemy players (was previously reduced by 50%).
      • Stormkeeper now increases Lightning Bolt damage by 125% when engaged in combat with enemy players (was 150%).

World Quests

  • Alliance players should now be able to reliably hide in Conveniently Empty Baskets during Assaults in Vol’dun.

Hotfixes


December 19, 2018

Classes

  • Monk
    • Mistweaver
      • Casting Renewing Mist on a target in combat will now also immediately place the Monk in combat.
  • Paladin
    • Relentless Inquisitor (Azerite Trait) now benefits from free casts caused by Divine Purpose or Empyrean Power (Azerite Trait).
    • Retribution
      • Crusade now benefits from free Divine Storm casts caused by Empyrean Power (Azerite Trait)
  • Priest
    • Holy
      • Guardian Spirit should no longer activate from damage that cannot kill the target (such as a Brewmaster’s Stagger).

Dungeons

  • The reputation and questing requirements to enter the Siege of Boralus and Kings’ Rest dungeons have been removed.
  • The Battle for Azeroth Dungeons weekly event should now display the proper rewards.
  • Temple of Sethraliss
    • The visuals for Galvazzt’s Galvanize beam should now be more responsive.

Player versus Player

  • The PvP quest “Against Overwhelming Odds” can no longer be completed while in a raid.
    • Developers’ Note: The intent of this quest is to incite aggression amongst players on the under represented faction throughout war mode. Allowing it to be completed in a raid focused too much of that aggression in one place in one large group. This change spreads the fight out into more parts of the world.
  • The weekly PvP Call to Arms quests can no longer be completed while in a raid, and do not count kills on players below level 120 or with the Honorless Target debuff active.
  • Resolved an issue that prevented players from earning the non-seasonal Challenger, Duelist, Rival, and Gladiator titles from Battle for Azeroth: Season 1 rank achievements.
  • Isle of Conquest
    • Siege Vehicles and Bombs no longer deal damage to enemy commanders.
  • Death Knight
    • Unholy
      • Fixed an issue that caused Last Surprise (Azerite Trait) to deal less damage than intended when engaged in combat with enemy players.
  • Druid
    • Fixed a bug that caused Lively Spirit (Azerite Trait) to grant less Intellect than intended when engaged in combat with enemy players.
    • Restoration
      • Fixed an issue that caused Early Spring to consume additional mana when casting Wild Growth.
  • Hunter
    • Survival
      • Fixed an issue that caused Latent Poison (Azerite Trait) to deal less damage than intended when engaged in combat with enemy players.
  • Mage
    • Arcane
      • Time Anomaly will now correctly grant Arcane Charges when it activates.
  • Monk
    • Windwalker
      • Alpha Tiger (PvP Talent) now properly affects Fist of Fury’s duration.

Achievements

  • Winter Veil
    • Alliance players can now properly target High Overlord Saurfang for the “BB King” Achievement.
    • Crashin’ Thrashin’ Flyers can once again damage each other. Ride into the Danger Zone!

Professions

  • Inscription
    • Fixed an issue causing some Holy Paladins to see the Glyph of Winged Vengeance visual regardless of whether the glyph was active or not.

World Quests

  • Darkshore
    • Several World Quests in Darkshore have had their respawn rates adjusted.

Quests

  • Players who have completed the Tyrande’s Ascension storyline on at least one character can now see the Portal to Darkshore on other level 120 characters.
  • Using Sky Shards to remove Alani the Stormborn’s Nimbus Shroud will now immediately tap Alani.

Pet Battles

  • Smoochums is once again using the correct cat model.
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  • ben2

    "The intent of this quest is to incite aggression amongst players on
    the under represented faction throughout war mode. Allowing it to be
    completed in a raid focused too much of that aggression in one place in
    one large group. This change spreads the fight out into more parts of
    the world."

    Értsd: az alli playerek nem akarnak pvpzni, de ahelyett, hogy az okokat orvosolnák, inkább ajándék lvl370-es cuccokkal probáljták rávenni őket, hogy önként csatolják fel a szopóállarcot. Ha viszont a quest megcsinálható raidben is, akkor elég átmenetileg összeverődnie 20+ alli játékosnak, letudni a 25 killt aztán warmode kikapcs. Így viszont a horda nem kapja meg a blizzardtól az ajándék hk-t, tehát le kellett állítani.

    Mondjuk most már akárhogy is próbálkoznak, a world pvp olyan szinten el lett cseszve, hogy egyszerűbb lenne simán kivenni a játékból a random bgkkel együtt.

    A végeredmény előbb-utóbb úgyis az lesz, hogy a bg-k elnéptelenednek, mert allis nem lép be, a hordások meg megunják a másfél órás sorbanállást, a warmode-ot meg az összes allis alapból kikapcsolja.
    Ajándék gearrel ezt már nem lehet helyrehozni, az ilyen akciók kb. arra elegendőek, hogy egy-egy alli noob bepróbálkozik, megtapasztalja miről is szól a random bg és a warmode, majd ennyi volt a pvpzés.

    A magam részéről nem is siratnám különösebben a pvp-t, mert az igazából mindig is a wow szégyene volt, de a pve tartalom annyira nulla, hogy a pvp tudna egyedül értelmet adni a játéknak, csak ebben a formában a pvp-nek sincs értelme.

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    • Ensomhet

      Mentem mostanában néhány random BG-t egy alliance karakterrel (mert ilyen még nem volt). Úgy érzésre gyakrabban vesztettünk, viszont jellemzően a kiegyenlítetlenség dominál: vagy szarrá vernek minket, vagy semmibe alázzuk őket, nagyon ritka a kiegyensúlyozott küzdelem. Ezen már csak az is sokat segítene, ha itemlevel szerint rakná össze a csapatokat, és nem friss 120as társakkal kellene 2-3x annyi hp-val rendelkező ellenféllel harcolni...

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