WARCRAFT sod_0510

Készült 2021. május 10. | írta Attila

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A hétvége alatt Fatescribe Roh-Kalo Encounter, Soulrender Dormazain és Remnants of Ner’zhul tesztelésével telt az idő a 9.1-es PTR-en. Csokorba szedtem a három encountert mindannyiunk nagyobb épülésére.

 

  • Overview: Fatescribe Roh-Kalo uses the Loom of Fates, hoping to fashion a Dark Destiny for players who dare attack him. Quick action to realign the Loom of Fates will foil the Fatescribe’s plans.

  • Stage One: Scrying Fate:
    Fatescribe Roh-Kalo twists fate itself into a weapon, reading players and spells to exploit their predictable weaknesses.
    • Grim Portent: Fatescribe Roh-Kalo binds up to 3 players to runes on the Loom of Fates.
      After 12 sec, if a bound player is within the rune, Roh-Kalo inflicts 45 Shadow damage to all players within the rune.
      If a rune expires without its bound player inside, Roh-Kalo inflicts 135 Shadow damage to all players. (Mythic)
    •  Heroic Destiny: Fatescribe Roh-Kalo twists the current threat target’s threads of fate, inflicting 15 Shadow damage every 2 sec for 8 sec.
      When this effect expires, the threads of fate rebound violently, creating a Burden of Destiny and inflicting up to 95 Shadow damage to all players.
      This damage is reduced the further away players are from the blast.
        • Burden of Destiny: A shade of the player spawns and fixates the player after 75 sec., inflicting 8262 Shadow damage every 2 sec and increasing damage taken by 75%.
          If the shade comes within 5 yards or reaches full energy, it triggers Overwhelming Burden.
          Killing the shade removes this effect.
          •  Overwhelming Burden: Inflicts 55083 Shadow damage to all players every 2 sec for 10 sec.
    • Twist Fate: Twists the Threads of Fate attached to several players, inflicting 7712 Shadow damage every 2 sec for 6 sec.
    •  Fated Conjunction: Fatescribe Roh-Kalo triggers a Fated Conjunction, causing four beams of energy to erupt from around the space after a 6 second delay.
      The beams inflict 46820 Shadow damage to targets caught in the blast, and increase damage taken from Fated Conjunction by 50% for 1 min.
    • Call of EternityInflicts 8 Shadow damage every 2 sec for8 sec.

      The target explodes on expiration, striking all players within 20 yards for 30296 Shadow damage. The explosion leaves behind an Echo of Eternity. (Heroic, Mythic)

      • Echo of Eternity: 8 sec sec after players are afflicted by Call of Eternity, all Echoes of Eternity explode and are destroyed in the process, inflicting 44066 Shadow damage to all players within 20 yards of the Echo. (Heroic, Mythic)
    • Call of Eternity: Inflicts 8 Shadow damage every 2 sec for8 sec.
      The target explodes on expiration, striking all players within 20 yards for 30296 Shadow damage. (Normal, Raid Finder)
  • Stage Two: Defying Destiny:
    Fatescribe Roh-Kalo activates the Loom of Fates, amplifing those threads which empower him and hasten the demise of his enemies.
    • The Loom of Fates
      • Realignment: Clockwise: An odd number of players within an active rune rotates the attached ring clockwise.
      • Realignment: Counterclockwise: An even number of players within an active rune rotates the attached ring counterclockwise.
      • Runic Affinity: Attune to a rune on the Loom of Fates, protecting the player from further applications of Unstable Accretion. (Mythic)
    • Realign Fate: Fatescribe Roh-Kalo activates the Loom of Fate, pushing the runes representing his own fate into a new alignment. While he is doing so, his damage taken is reduced by 99%.
      The power derived from this builds in Roh-Kalo, until he is able to invoke the Darkest Destiny for all players.
      Realigning the runes to their original orientation re-connects Roh-Kalo to his true fate.
        • Anomalous Blast: Strikes a single nearby enemy for 13771 Shadow damage instantly and 6610 Shadow damage every 2 sec for 8 sec.
      • Fate Fragment: Fragments of possible fates pass through the arena as Fatescribe Roh-Kalo realigns his own fate.
        Touching one of these fragments triggers Frayed Fate.
        • Frayed Fate: The player’s threads of fate fray after contact with a Fate Fragment, inflicting 38558 Shadow damage instantly and slowing the player’s movement by 0 for 4 sec.
      •  Darkest Destiny: With fate realigned in his favor, Fatescribe Roh-Kalo invokes the darkest possible destiny, ensuring swift and unceremonious deaths for all players.
    • Unstable Fate: Inflicts 7712 Shadow damage to all players every 3 sec.
      • Unstable Accretion: The power contained within the Loom of Fates rots at players’ souls with prolonged exposure. After 10 stacks, an affected player suffers 500 Shadow damage. (Mythic)
  • Stage Three: Fated Terminus:
    Desperate to gain any edge he can, Fatescribe Roh-Kalo begins to meddle with his enemies’ fates while he continues his assault.
    • The Loom of Fates
    •  Extemporaneous Fate: Fatescribe Roh-Kalo hastily adjusts the Loom of Fates to invoke an Extemporaneous Fate.
      If any rune remains out of place after 30 sec, Roh-Kalo invokes Darkest Destiny.
      •  Darkest Destiny: With fate realigned in his favor, Fatescribe Roh-Kalo invokes the darkest possible destiny, ensuring swift and unceremonious deaths for all players.
    •  Heroic Destiny: Fatescribe Roh-Kalo twists the current threat target’s threads of fate, inflicting 15 Shadow damage every 2 sec for 8 sec.
      When this effect expires, the threads of fate rebound violently, creating a Burden of Destiny and inflicting up to 95 Shadow damage to all players.
      This damage is reduced the further away players are from the blast.
        • Burden of Destiny: A shade of the player spawns and fixates the player after 75 sec., inflicting 8262 Shadow damage every 2 sec and increasing damage taken by 75%.
          If the shade comes within 5 yards or reaches full energy, it triggers Overwhelming Burden.
          Killing the shade removes this effect.
          •  Overwhelming Burden: Inflicts 55083 Shadow damage to all players every 2 sec for 10 sec.
    •  Twist Fate: Twists the Threads of Fate attached to several players, inflicting 7712 Shadow damage every 2 sec for 6 sec.
    •  Fated Conjunction: Fatescribe Roh-Kalo triggers a Fated Conjunction, causing four beams of energy to erupt from around the space after a 6 second delay.
      The beams inflict 46820 Shadow damage to targets caught in the blast, and increase damage taken from Fated Conjunction by 50% for 1 min.
    • Call of EternityInflicts 8 Shadow damage every 2 sec for8 sec.

      The target explodes on expiration, striking all players within 20 yards for 30296 Shadow damage. The explosion leaves behind an Echo of Eternity. (Heroic, Mythic)

      • Echo of Eternity: 8 sec sec after players are afflicted by Call of Eternity, all Echoes of Eternity explode and are destroyed in the process, inflicting 44066 Shadow damage to all players within 20 yards of the Echo. (Mythic, Heroic)
    • Call of Eternity: Inflicts 8 Shadow damage every 2 sec for8 sec.
      The target explodes on expiration, striking all players within 20 yards for 30296 Shadow damage. (Normal, Raid Finder)

 

 

  • Soulrender Dormazain: Defeat Dormazain before Garrosh is pushed too far, reverberating Hellscream and destroying the torture chamber and everything along with it.
    • Torment: Dormazain torments Garrosh, unleashing cones of Anima inflicting 60594 Shadow damage and 13771 Shadow damage every 2 sec for 6 sec to players caught in the wake. This effect stacks.
    •  Encore of Torment: In a gruesome exhibition, Dormazain retraces Torments previously inflicted upon Garrosh, causing Torment to erupt repeatedly.
    • Brand of Torment: Dormazain brands players, debilitating any players in the effect with Tormented. Tormented inflicts 22 Shadow damage every 2 sec to all players and Mawsworn within 25 yds.
      Tormented Mawsworn receive increased damage taken by 50%.
      • Tormented: Increases damage received by 50% to nearby Mawsowrn within 5 yds and inflicting 11017 Shadow damage every 2 sec to nearby Allies and Mawsworn within 5 yds.
    •  Ruinblade: Dormazain plunges Ruinblade into his current target, inflicting 66099 Physical damage and increasing Physical damage taken by 100% for 40 sec. This effect stacks.
    • Warmonger Shackles: The Tormentor binds Garrosh with ghastly shackles interlinked by casualties of war, causing Garrosh to Hellscream until freed. Move at least 40 yards away from the Warmonger Shackle to snap it.
      Snapping all Warmonger Shackles interrupts Hellscream.
      Snapping a Warmonger Shackle Unleashes Tyranny.
      •  Unleashed Tyranny: Upon snapping a Warmonger Shackle, the interlinked souls connecting the chains retaliate in unison, unleashing a nova of Tyranny inflicting 22033 Nature damage to all players.
      •  Hellscream: While subjected to Warmonger’s Shackles, Garrosh bellows a lethal roar which can only be interrupted if Warmonger Shackles are removed.
        •  Hellscream: Pushed to the edge of annihilation, Garrosh bellows a hellacious roar inflicting 55019 Physical damage to all players every 1 sec.
          Lok’tar ogar!

          In Heroic difficulty and Mythic difficulties, Hellscream also fears all players.

      •  Soul Manacles: Binds the soul of a player upon snapping a Warmonger Shackle, preventing them from interacting with Warmonger Shackles and inflicting 3856 Shadow damage every 2 sec for until canceled. (Heroic, Mythic)
  • Garrosh Hellscream: Witness torment inflicted upon Garrosh, unleashing torrents of powerful Anima which impact the playspace and empower Mawsworn in excruciating ways.
    •  Hellscream: While subjected to Warmonger’s Shackles, Garrosh bellows a lethal roar which can only be interrupted if Warmonger Shackles are removed.
      •  Hellscream: Pushed to the edge of annihilation, Garrosh bellows a hellacious roar inflicting 55019 Physical damage to all players every 1 sec.
        Lok’tar ogar!

        In Heroic and Mythic difficulties, Hellscream also fears all players.

    •  Rendered Soul: The Torments inflicted upon Garrosh have shattered his soul, causing it to splinter periodically into the playspace, inflcting 33050 Shadow damage to all players within 5 yds of the impact. (Mythic, Heroic)
  • Vessel of Torment: Mawsworn allowed to reach Garrosh become empowered with Defiance.
    The River of Souls empowers the Vessel of Torment and wanes on the life force of nearby players, inflicting 8262 Shadow damage every 0.2 sec and reducing damage and healing done by 100%.
    • Defiance: Garrosh’s anima overwhelms the caster with defiance, becoming immune to all forms of crowd control and increasing all damage done by 200%.

 

 

  • Overview: The Remnant of Ner’zhul’s torment manifests itself as Orbs of Torment throughout the encounter. Players must dispatch these Orbs of Torment and then throw them off of the platform while managing the effects of Curse of Malevolence to avoid falling off themselves.
    As player damage the Remnant of Ner’zhul, its armor will fall off, trigger a significant amount of damage and alter the Remnant of Ner’zhul’s [Aura of Spite].
    •  Tanks:
      The Remnant of Ner’zhul uses [Blight] when reaching 100 energy.
      [Suffering] is cast at you when [Blight] ends.
      Orbs of Torment take significantly more by hitting the orb with [Suffering].
      [Curse of Malevolence] knocks back all players from the position of the victim upon expiration.
      [Spite] will silence you if you are hit by its impact.
    •  Damage Dealers:
      Orbs of Torment take significantly more damage after hitting the orb with [Suffering].
      Orbs of Torment continually damage all players via [Torment] until they are carried to the edge of the platform, where they can be thrown off to the depths below.
      [Curse of Malevolence] knocks back all players from the position of the victim upon expiration.
      [Spite] will silence you if you are hit by its impact.
    •  Healers:
      Orbs of Torment continually damage all players via [Torment] until they are carried to the edge of the platform, where they can be thrown off to the depths below.
      [Curse of Malevolence] knocks back all players from the position of the victim upon expiration and inflicts signifcant damage to the raid.
      [Curse of Malevolence] can be dispelled early.
      [Spite] will silence you if you are hit by its impact.

  •  Orb of Torment: Orbs of Torment are unkillable. Once the Orb of Torment is reduced to 1 hp it will continue to damage players with [Torment] until it is carried to the edge of the platform and thrown off.
    • Torment: Shoots random players with Shadow energy, causing them to suffer 8275 Shadow damage every 3 sec. for 15 sec.
    • Thermal Lament: Carrying the Orb of Torment causes you to take 2754 Frost damage every 3 sec. and slows your movement speed by 15%. This effect stacks.
  •   Malevolence: Curses random targets with Malevolence for 21 sec. When this effect ends all players are knocked back from the victim’s location and take 11029 Shadow damage.

    The duration of Curse of Malevolence varies with the number of targets hit.

    In Heroic and Mythic Raid difficulties, an area of Lingering Malevolence is created when Curse of Malevolence ends.

    In Mythic Raid Difficulty, Malevolence also affects the Rattlecage of Agony while it is on the ground.

    • Lingering Malevolence: The burst of Malevolence leaves an area that inflicts 30 Shadow damage every sec to players standing within its confines. (Heroic, Mythic)
  •  Blight: Strikes the target for 16531 Physical damage and causes them to suffer for an additional 5508 Shadow damage every 1 sec for 6 sec.
    When Blight expires, Ner’zhul will cast Suffering on them.

    The Remnant of Ner’zhul uses this ability when it reaches 100 energy.

    When [Blight] ends, the Remnant of Ner’zhul will cast [Suffering] at the victim.

    In Mythic Raid Difficulty, after the Helm of Suffering falls to the ground it will also cast [Suffering] at the victim when [Blight] ends.

    •  Suffering: Blasts all players in a straight line through the target for 16531 Shadow damage.
      Victims takes an additional 500% damage from Suffering for 20 sec.

      Orbs of Torment in the path of [Suffering] will take an additional 300% damage from all sources.

  • Grasp of Malice: Summons ethereal fingers of Malice that will collapse inward, then explode outward.
    Victims caught in the blast suffer 27541 Shadow damage and are knocked back.

    In Mythic Raid Difficulty, the Malicious Gauntlet will also cast Grasp of Malice while it is on the ground.

  • Aura of Spite: Inflicts 4402 Shadow damage to all players every 3 sec.

    Starting with the first shattered armor piece, Aura of Spite triggers volleys of Shadowy missiles to fire out at players. Each armor piece shattered increases the damage of Aura of Spite and increases the number of Shadow missiles fired with each volley.

  • Shatter: A piece of the armor imprisoning the Remnant of Ner’zhul breaks off, releasing 16525 Shadow damage to all players.

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